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ImageUpdateAugust 20th, 2025

August Patch Notes

Reworked 1v1 Duels and 1v1 Tournaments System

  • - Faster communication between CS2 servers and the Vieforit server

  • - Accurate synchronization of match lobby times with in-game server time

  • - Instant score and match status updates with zero delays

  • - Precise synchronization of join/leave events for each player

  • - Eliminated the “dodging” scenario – leaving the server before the pre-match countdown now triggers a Rage Quit countdown. The match will end with a win for the player who remains on the server, instead of being cancelled as before

  • - CS2 servers now feature a two-step player connection verification

  • - During all matches, CS2 servers have no password set, eliminating rare “Incorrect server password” connection errors caused by the game client

  • - Leaving the server during an ongoing match now pauses server and round time. The remaining player will see a precise message with a countdown timer for the opponent’s return

  • - Fixed incorrect “Match cancelled” client message after finished matches. Now, after the match ends, players will see “Game finished by host”


ELO System

  • - Integrated an ELO calculation algorithm for each player

  • - Starting ELO for all new players: 1500

  • - ELO will be automatically calculated for each player’s historical matches

  • - Current matchmaking now takes ELO into account when pairing opponents

  • - Match history now displays how each match affected the player’s ELO

  • - Reworked the Leaderboard tab – now displays player rankings by ELO, filterable by country or region


Advanced Statistics

  • - Added a Performance section in the player profile Stats tab

  • - The Performance section now displays the first set of advanced player statistics from matches

  • - Each statistic also includes a comparison level relative to all Vieforit players’ stats

  • - Statistics will be automatically calculated from each player’s historical matches

  • - The first set of stats includes:

ADR (Average Damage per Round)

  • HS% (Headshot Percentage)

  • Accuracy (All hits divided by all shots fired at spotted enemies)

  • Headshot Accuracy (All headshot hits divided by all hits on enemies)


Seasons

  • - Current seasonal rankings moved to a new Seasons tab

  • - Seasons are now split by Match Type, counting wins for each specific game mode

  • - Seasons are also divided by region

  • - Improved tie-breaking logic – when wins and win ratio are tied, the system considers the exact match order down to the millisecond

  • - Local seasons are now displayed only for players from a given country, showing only their results


Prizes

  • - Added a Prizes tab, where physical and digital rewards from won tournaments and seasons will be assigned

  • - In Prizes, each player can view their historically received rewards


Advanced Protection against multi-accounts

  • - Improved algorithm and admin system for auto-detecting multi-accounts


Additional Improvements

  • - Reworked joining logic for tournaments within the same series – players can now join multiple tournaments from the same series without waiting for the first to finish.

  • - Improved mobile site layout

  • - Optimized site code for better performance

  • - Started testing for Duel 2v2 and Wingman mode

  • - Enhanced pop-up notification mechanics in response to occasional reports of delayed report submission alerts