Every match in the tournament is configured on following servers settings (config):
ammo_grenade_limit_default 0
ammo_grenade_limit_flashbang 0
ammo_grenade_limit_total 0
bot_quota "0"
mp_afterroundmoney 0
mp_autokick 0
mp_autoteambalance 0
mp_buytime 0
mp_buy_anywhere 0
mp_death_drop_gun 0;
mp_force_pick_time 1
mp_free_armor 1
mp_freezetime 3
mp_friendlyfire 1
mp_give_player_c4 0
mp_halftime 1
mp_halftime_duration 5
mp_join_grace_time 59
mp_limitteams 0
mp_logdetail 1
mp_match_can_clinch 1
mp_maxmoney 1
mp_maxrounds 24
mp_overtime_enable 1
mp_overtime_maxrounds 6
mp_overtime_startmoney 0
mp_playercashawards 0
mp_playerid 0
mp_playerid_delay 0.5
mp_playerid_hold 0.25
mp_respawn_on_death_ct 0
mp_respawn_on_death_t 0
mp_round_restart_delay 3
mp_roundtime 1
mp_solid_teammates 1
mp_respawn_immunitytime 1
mp_startmoney 0
mp_maxmoney 0
mp_afterroundmoney 0
mp_teamcashawards 0
mp_team_timeout_time 45
mp_team_timeout_max 1
mp_weapons_allow_map_placed 0
mp_weapons_allow_zeus 0
mp_win_panel_display_time 5
mp_ct_default_primary weapon_ak47;
mp_t_default_primary weapon_ak47;
mp_ct_default_secondary weapon_p250;
mp_t_default_secondary weapon_p250;
spec_freeze_time 3.0
spec_freeze_panel_extended_time 0
sv_cheats 0
sv_accelerate 5.5
sv_allow_votes 0
sv_allow_wait_command 0
sv_alltalk 0
sv_alternateticks 0
sv_contact 0
sv_damage_print_enable 0
sv_dc_friends_reqd 0
sv_deadtalk 1
sv_forcepreload 0
sv_friction 5.2
sv_full_alltalk 0
sv_gameinstructor_disable 1
sv_ignoregrenaderadio 0
sv_infinite_ammo 0
sv_kick_players_with_cooldown 0
sv_kick_ban_duration 0
sv_lan 0
sv_pausable 1
sv_voiceenable 1
mp_match_end_restart 1
mp_endmatch_votenextmap 0
mp_match_end_changelevel 0
mp_match_restart_delay 5
bot_kick